build · level 3
· Benchmark 0.1.1
Tower Defense Mini
塔防小游戏 · build.tower-defense.v1
1.0.0task version
10atomic tests
60m agent budget
0published runs
Generated outputs
Every seed stays visible.
Official output defaults to seed 104729. The gallery never chooses the highest-scoring attempt, and failures remain in the record.
No published output for this release. The frozen task contract remains available for audit.
Test contract
What this game measures.
buildmechanicsstateinputstability
| Atomic test | Category | Points | Case |
|---|---|---|---|
| build | build | 5 | build |
| path-following | mechanics | 15 | path-following |
| range-targeting | mechanics | 10 | range-targeting |
| economy | mechanics | 15 | economy |
| wave-progression | mechanics | 10 | wave-progression |
| upgrade-effect | mechanics | 10 | upgrade-effect |
| pause-reset | state | 10 | pause-reset |
| enemy-lifecycle | state | 10 | enemy-lifecycle |
| pointer-input | input | 10 | pointer-input |
| load-stability | stability | 5 | load-stability |
Runtime contract
The game is evaluated at 1280 × 720 with Node 22, deterministic seed reset, controlled time, native input, and schema-validated snapshots.
Frozen identity
Task contentsha256:cdcb20316d58732af3db05d091e56c17c7fa8cbb5d04a2cc4825636a0c4276e9
Benchmark release
v0.1.1 release contract