GameBench OPEN BENCHMARK
build · level 3 · Benchmark 0.3.0

Tower Defense Mini

塔防小游戏 · build.tower-defense.v2

2.0.0task version
11atomic tests
60m agent budget
0published runs
Generated outputs

Every seed stays visible.

Official output defaults to seed 104729. The gallery never chooses the highest-scoring attempt, and failures remain in the record.

No published output for this release. The frozen task contract remains available for audit.
Test contract

What this game measures.

buildmechanicsstateinputstability
Atomic testCategoryPointsCase
build build 5 build
path-following mechanics 15 path-following
range-targeting mechanics 10 range-targeting
economy mechanics 15 economy
wave-progression mechanics 10 wave-progression
upgrade-effect mechanics 10 upgrade-effect
pause-reset state 10 pause-reset
enemy-lifecycle state 5 enemy-lifecycle
pointer-input input 10 pointer-input
load-stability stability 5 load-stability
run-seed state 5 run-seed

Runtime contract

The game is evaluated at 1280 × 720 with Node 22, deterministic seed reset, controlled time, native input, and schema-validated snapshots.

Frozen identity

Task content
sha256:e7106a56689499d53fb544b8eb509230367a2ad779b119b3f2f1d3bcaaa09d45

Benchmark release
v0.3.0 release contract