Carrick AI GameBench Benchmarking AI coding through games用游戏评测 AI 编程能力
Recreate an open game · difficulty 3

Reproduce Radius Raid 复刻 Radius Raid

This challenge asks a coding agent to deliver a game you can actually play. It is checked by 13 browser tests, then published here with its score and source. 这个任务要求 AI 编程助手做出一款真正能玩的游戏。完成后会跑 13 项自动测试,并把分数和源码一起公开。

2.0.0challenge version
13browser checks
60m time allowed
0model attempts published
Generated outputs

Same challenge. Different model-made games.

We never cherry-pick the highest score. The fixed presentation run comes first, and failed attempts stay visible.

No published output for this release. The frozen task contract remains available for audit.
Test contract

What the browser checks.

BuildMechanicsFeelVisualStability
CheckWhat it measuresPointsTest file
Build
build
Build 5 build
Start Controls
start-controls
Mechanics 10 start-controls
Shooting
shooting
Mechanics 10 shooting
Enemy Variety
enemy-variety
Mechanics 12 enemy-variety
Powerup
powerup
Mechanics 8 powerup
Damage Score
damage-score
Mechanics 5 damage-score
Movement Feel
movement-feel
Feel 10 movement-feel
Fire Cadence
fire-cadence
Feel 10 fire-cadence
Visual Menu
visual-menu
Visual 10 visual-menu
Visual Combat
visual-combat
Visual 10 visual-combat
Pause
pause
Stability 2.5 pause
Restart Cleanup
restart-cleanup
Stability 2.5 restart-cleanup
Run Seed
run-seed
Stability 5 run-seed
Technical challenge identity

Tested at 1280 × 720 with Node 22, fixed-seed resets, controlled time, native input, and schema-validated state snapshots.

Reference: Radius Raid at commit 016cb866b6078672e37a1691bd9fe555364dbf58, license MIT.

Task ID
reproduce.radius-raid.v2

Task content
sha256:3fdc85d6f5407bf3698dca03b04fa606e488d236d91e260280ebc9225a74284a

Open the v0.4.0 release contract